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FinSanity

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Devlog

  • v0.1.2
    October 15, 2026 by zarstine
    Adjusted the Cleanliness mechanic: -Not all waste counts towards tank dirtiness. Now, waste grows stale over 90 seconds, and only stale waste counts towards tank dirtiness. Thanks @Quizzub for the hel... Continue reading
  • v0.1.1
    October 14, 2026 by zarstine
    Fixed a collision bug with buildings: -Buildings (other than platforms) only had a top-landing check, so objects could pass through the bottom. That's been patched. This still preserves the mechanic o... Continue reading
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